![]() RP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode ![]() ![]() Metal: Framerate drops below 120fps when tapping the screen in a near-empty scene on iPhone 13 Pro Linux: Crash on "_sigaction" when Vulkan is set as default Graphics API IOS: Rendering freezes when the orientation is changed Build Systems: "wasm-ld.exe" is not terminated when canceling a WebGL Build during the "Linking build.js (wasm)" phaseĬamera: “targetDisplay” doesn’t change the camera’s “Target Display” setting when called from the scriptĭirectX12: GPU memory leaks when Renderer.rayTracingMode is set to .DynamicGeometryĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabledįrameDebugger: Frame Debugger VRAM memory leak
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